First demo day
Score 100
Sunrise on Ocean Drive is a first-person sandbox on Miami Beach. The sun sits over the Atlantic, the pastel hotels catch the first light, palms throw shadows across the street and traffic runs along the drive. The hotels, sand, ocean, sky and sound are built in code: no backdrop images, just three.js geometry and baked materials.
You can walk it: the sidewalk past the hotels, the park lawn, the seawall ramps, the sand and the swash line where the water runs in. Any car on the street is yours — a parked one, the convertible at the curb or one stopped in traffic, whose driver gets out and waves. Behind the wheel the whole map opens up, sand ramps included.
The demo day mission adds a goal: the server died ten minutes before the pitch, so reach the server room in the park while dodging people with questions. Points come from the seconds left. Controls are keyboard and mouse; Russian and English are included, an account is optional.
You start on the hotel sidewalk with no clock: walk the drive, cross into the park, go down to the water and climb the lifeguard tower. The ring on the sidewalk is a few steps away — step into it to start demo day yourself.
Play →You start at the ring with the mission card and a 3:00 clock already running. Reach the server room in the park, dodge the people with questions (10 seconds each) and press the big red button.
Play →You start behind the wheel of the convertible at the curb: drive the length of Ocean Drive, across the park lawn, down the seawall ramps onto the sand and into the surf. Leave the car anywhere and walk on.
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Play| Keys | Action |
|---|---|
| Mouse | look around |
| W A S D | walk; throttle and steering in a car |
| Shift | run on foot, more throttle in a car |
| Space | jump; handbrake in a car |
| E / F | get into a car and out again |
| C | first-person view and chase camera |
| Q / H | radio and horn |
| R | back to the nearest road |
No. The walk and the mission work without signing in; a Levbee account only keeps your demo day record and achievements in your profile instead of this browser.
Neither. There are no weapons and no fights: any car can be taken, and its driver simply gets out and waves. The only goal is making it to demo day on time.
Only a successful demo day: the seconds left on the clock times ten, up to 1800. A free stroll and a failed run report nothing.
The game draws the whole district with three.js and picks a quality level itself. On integrated graphics the picture is simpler, but the walk stays playable.
The portal build is made for a keyboard and mouse: it opens on a phone, but the controls are awkward there, and we do not pretend otherwise.
Licences and credits: “Sunrise on Ocean Drive” — an unofficial build of the game Ocean Drive © 2026 Prasenjit (StarKnightt), MIT; portal changes: a Russian translation, launch modes, demo-day scoring and a static build; three.js © 2010-2026 three.js authors, MIT — ATTRIBUTION.md