First shard
Score 1,000
Stardust Isles is a cozy island adventure that opens with a handful of shards and an old lighthouse. You explore the shore, climb Frost Peak and slowly work out why the islands need light. For players who like unhurried travel and small riddles.
Nine villagers, each with a request, from a quick errand to a story worth hearing out. Eight abilities unlock new paths, water and height. The Gloom fights back, and you can answer: Cozy Stroll softens enemies and speeds healing, Normal Journey keeps the author's balance, Challenge makes them nearly twice as harsh. In between: fishing, a photo hunt for the guidebook, a day and night cycle.
Every model, texture, note of music and sound is generated by code — not one asset file — so it loads quickly. Play with no install and no account: progress stays in your browser, and a Levbee account carries it into your profile. Russian and English included.
Score 1,000
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Play| Keys | Action |
|---|---|
| WASD or arrows, mouse | move and look around |
| Shift | run |
| Space | jump and glide |
| J or left click | attack |
| Q | dodge |
| E | talk, pick up, fish, strike |
| C | camera for the photo hunt |
| Tab or M | menu and map |
No. This is online adventuring at its plainest: the game opens in a browser tab, and there is nothing to download or patch.
No, you can finish the journey as a guest. Signing in keeps progress and records in your Levbee profile instead of this one browser.
Yes, the adventure is free and all three modes are open from the start.
No. In Cozy Stroll enemies hit softer and health comes back faster, so you can explore the isles with almost no combat.
It is built for a computer with a mouse and keyboard: looking around leans on the mouse, attacking and dodging on keys.
Licences and credits: Stardust Isles (星屑群岛) © 2026 Danze Chen, MIT — an unofficial localised build for the Levbee portal (Russian translation, launch modes, progress scoring and a static build); three.js © 2010-2026 three.js authors, MIT — ATTRIBUTION.md