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Nova Lancer — a story-driven space rail shooter

Lead the Lancer squadron low over the sea, through a canyon and into a nebula full of drifting wrecks. Two missions, mechanical monsters at the end of each, and a score for every sortie.

free, nothing to install

3DshooterкосмоссюжетRU / EN
Nova Lancer
🚀 Nova LancerPlay

Nova Lancer is a 3D on-rails shooter: your fighter follows the route by itself while you dodge fire, shoot down waves of machines and pick your line. Models and sound are generated in code with three.js and Web Audio, so it opens straight in the browser with nothing to install.

The story begins on the ocean planet Aquelia, where a machine army is landing on the coast. Your wingmen fly beside you: Kota, a chatty red panda; Gantetsu, a gruff badger; and Rio, an analyst otter. They talk over the radio and get into trouble. The second mission heads into space, to a graveyard of ships.

Each mission ends with a fight against a mechanical monster and a results table with a rank from C to S. Rings repair your shield and bombs clear the screen. Your Levbee profile keeps points and achievements; as a guest your record stays in the browser.

Game modes

Achievements 7

Coast clear

Score 60,000

+15 XP · +10 coins

Lancer ace

Score 100,000

+25 XP · +20 coins

The Spear-bearer

Score 140,000

+40 XP · +30 coins

First launch

Play 1 times

+5 XP · +5 coins

Regular player

Play 10 times

+20 XP · +10 coins

Veteran

Play 50 times

+50 XP · +25 coins

First record

First personal best

+10 XP · +15 coins

How to play

  1. Start the story. From the main menu choose Story → New game. A short prologue and Commander Hou's briefing set up the mission, then the squadron takes off over the sea of Aquelia.
  2. Stay out of the line of fire. The ship follows the route on its own; you control where it sits in the frame. Double-tap Q or E to barrel roll and deflect enemy shots. Boost and brake help through tight spots.
  3. Charge your shots. Hold fire to charge a shot: the reticle locks on and the blast homes in on its target. A bomb goes off after a second, or instantly when you press it again.
  4. Grab rings and power-ups. Blue rings restore the shield, three gold ones increase it. Containers give twin and hyper lasers and spare bombs. Keep an eye on your wingmen: if one is being chased, shoot the pursuer down.
  5. Defeat the boss. A mechanical monster waits at the end of every mission. Find its weak parts, dodge the barrages and finish it to earn a rank, bonuses and a mission code to continue the story.

Controls

KeysAction
W A S D / arrow keysmove the ship around the frame
J / Space / Z / left clickfire; hold to charge and lock on
K / B / X / right clickbomb; press again to detonate
L / Shift / Cboost
I / Vbrake
Q / E twicebarrel roll to deflect shots; hold for a sharp turn
Esc / Ppause and settings
Gamepadstick to move, A to fire, B for bombs, R2/L2 to boost and brake

FAQ

Do I need an account?

No. Both missions can be played as a guest, and story progress is saved in the browser. A Levbee account keeps your mission points, record and achievements in your profile.

How many missions are there?

Two full missions are available now: the coast of Aquelia and the starship graveyard in space, each with its own boss. The other story chapters are marked on the star map as coming later.

What do the difficulty levels change?

On Easy enemies fire less often and their shots are slower and weaker; on Hard there is more fire and it hurts more. Pick the difficulty in the menu or as a launch mode on the portal.

What is a mission code?

After every cleared mission the game shows a short code. It restores the story from the start of the next mission even if the browser has cleared its save. It is not an account password.

Can I play on a phone?

The game is designed for a keyboard, mouse or gamepad. It does have touch buttons, but holding the ship steady and shooting at the same time is noticeably harder on a small screen.

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Licences and credits: “Nova Lancer” — an unofficial localised build of the game NOVA LANCER © 2026 たぬ (tanu), MIT; portal changes: Russian and English translations instead of Japanese, difficulty modes, the mission score reported to the portal account and a separate game.js; three.js © 2010-2024 three.js authors, MIT — ATTRIBUTION.md