First light
Score 800
Hearthlight is a cosy pixel-art adventure drawn entirely in code: it ships no image or sound files at all, and everything is painted and synthesised in the browser. It begins as quiet life in a seaside village — meeting neighbours, growing a garden, fishing, small errands and a house that comes together little by little.
Then the story starts. A duchess with a flying stage puts out the world's lights, and a gloom spreads across the lands. Carrying Nana June's lantern you walk ten chapters: two continents, ten dungeons each with a mechanic of its own, bosses that no single button will beat, and a gloom that gives way to light. Eight heroes with three talent trees each, four kinds of weapon and gear that grow with you.
Play alone or with up to eight people on one screen with gamepads: the picture splits when you wander apart, and the difficulty scales with the party. Russian and English, with progress kept in your portal profile.
Ten chapters, eight heroes and a quiet life by the sea. Normal difficulty.
Play →The same story with a gentler fight: gloom creatures have less health and hit softer.
Play →For a harder fight: tougher foes that hit harder and move faster.
Play →Up to eight players on one screen: gamepads and the keyboard, with the screen splitting when you wander apart.
Play →Score 800
Score 3,000
Score 6,000
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Play| Keys | Action |
|---|---|
| WASD or the arrow keys | walk; hold Shift to run |
| E or Enter | talk, open, attack |
| F and C | special move and dodge in a fight, or whistle for your mount |
| G | ultimate, once its gauge is full |
| Space | jump |
| Tab, J, M, H | bag, quest journal, map and hero page |
| Esc | pause, save and settings; hold it to skip a scene |
The game opens in your browser on the portal page. An account is optional, but it keeps your progress points, achievements and record in your Levbee profile.
It is made for a computer: the controls are the keyboard and a gamepad, and the phone controllers of the original release are switched off in this build.
Yes: Party Mode takes up to eight players on one screen with gamepads and the keyboard. The picture splits when the heroes wander apart, and the difficulty grows with the party.
Ten chapters across two continents, ten dungeons each with its own mechanic, a boss in every chapter, side quests in every land and five mini-games you can play on their own.
Points come from your hero's level, chapters finished, quests done, waystones found and dungeons cleared. The portal server works them out from the game's events.
Licences and credits: “Hearthlight” — an unofficial localised build of the game Hearthlight © 2026 the Hearthlight authors, MIT; portal changes: a Russian translation, a Cyrillic pixel font, launch modes, progress scoring, Party Mode without phones and a static build; three.js © 2010-2026 three.js authors, MIT — ATTRIBUTION.md